| Web site
                  creationHere are a few of the sites
                  I've created:
 Southwest Washington Gold Prospectors (http://swwgoldprospectors.org/index.htm)
 Cinderella in Paradise Eco-Friendly Cleaning Services
                  (http://cinderellainparadise.com/)
 Fort Vancouver Good Sams  (http://www.fortvancouvergoodsams.com)
 Solid Steel Industries     (http://www.solidsteel.biz/)
 Olson Bros. Tire Factory    (http://www.olsonbroserv.com/)
 John Legry Productions      (http://www.johnlegry.com/)
 D&L Pallet Jacks Service      (http://www.dljacks.com/)
 Some older inactive sites.
 Embedded
                    Designs, Inc. (http://www.kicthermal.com/)5/99-2018. 3D modeling and animation showing technical
                  procedures of machine operation targeted toward new operators
                  with multi-cultural backgrounds (localization).  
                  Procedures showing processes concise enough to eliminate the
                  need for text or verbal translation for international
                  customers.  I've created 100+ animations and graphics for
                  this project.  This is an ongoing project creating
                  graphics and animations for the Marketing and R&D
                  departments in addition to some video, green screen work and audio.
 Reality
                  Engineering (http://www.realityengineering.com)Over several years I've
                  delivered graphics for uses such as
                  architectural fly-throughs, medical animation, full screen
                  training animations as well as 3D objects and animations
                  rendered in Flash format for training materials.
 Game
                  projects (plus box art) with detailed descriptions listed here! 3D-Ultra
                  Thrill Ride (Computoons®)(Sierra/Dynamix.)1/00-2/00. 3D modeling, texturing, animation as well as
                  special effects on several models for use in this Theme Park
                  based Pinball Game.
 3D-Ultra Lionel
                  TrainTown (Computoons®)(Sierra/Dynamix.)2/99-3/99. 3D modeling and texturing of 30+ architectural
                  models.
 3D-Ultra NFL®
                  Pinball (Computoons®)(Sierra/Dynamix.)1/99-2/99. Texture painting and mapping.
 3D-Ultra NASCAR®
                  Pinball (Computoons®)(Sierra/Dynamix.)5/98-7/98. 3D modeling and animation. Also, texture painting. 
                  I also created a Windows "Theme Pack" based on this
                  product.
 3D-Ultra
                  Mini-Golf Deluxe (Computoons®)(Sierra/Dynamix.)1/98-3/98. 3D modeling and animation. Also, texture painting
                  and application.
 3D-Ultra Pinball,
                  The Lost Continent (Computoons®)(Sierra/Dynamix.)3/97-5/97. 2D effects painting and animation. Also, map
                  painting and application in 3DS Max.
 3D-Ultra
                  Mini-Golf (Sierra/Dynamix.)12/96-1/97. Modeled and mapped several scenes and objects for
                  game project using 3D Studio Max.
 Continuums
                  (Hash, Inc.)8/96-9/96. Modeled and mapped several scenes and objects for
                  prototype project.
 Realms
                  (Hash, Inc.)7/96-8/96. Creating low poly-count characters/avatars and
                  objects for use in real-time online game engine.
 Where Do the
                  Birds Go? (Hash,
                  Inc.)2/96-7/96. Created 3D objects and effects for children's
                  video.
 Hunter Hunted
                  (Sierra/Dynamix)3/96-6/96 I created 24 different animations of various
                  machines for use in tileable (256x256) background elements.
                  All were constructed in 3D using Animation Master (Hash, Inc.)
                  based on design specs provided by art director.
 Telepresence
                  (Hash, Inc./Telepresence,
                  Inc.)1/95-2/96 For this full length motion picture I was one of a
                  team of 3 primary animators creating all 3D and 2D CGI
                  elements and special effects for 22 minutes of a 90+ minute
                  film.
 Trophy Bass
                  (Sierra/Dynamix)For this product I created tileable textures for
                  photorealistic background art.
 Why Does the Wind
                  Blow ? (Hash,
                  Inc.)I modeled more that 80 3D objects using Animation Master
                  (Hash, Inc.) for use in this Video/Book/CD-ROM.  Also
                  animated and directed selected scenes of production.
 The Incredible
                  Machine I, II & III (Sierra/Dynamix)I created art and animation for this product. Version II also
                  involved converting from the original 4 bit art to 8 bit.
 Quarky and
                  Quaysoo's Turbo Science (Sierra/Dynamix)I completed 26 screens of cleanup of scans and then created
                  all animations for those screens.
 Putt Putt Joins
                  the Parade (Humongous
                  Entertainment)Ambient animation, flower dancing, flowers kissing, bird/worm,
                  car animations, etc.
 Conan the
                  Cimmerian (Virgin Games)Twelve characters with all animated moves for walks, defense,
                  offense, death, etc.
 Fast Eddie's Pool
                  & Billiards (OXXI/Aegis)Title screen, interface design, opening screen, and animated
                  ball sequences.
 Centurion:
                  Defender of Rome (Electronic Arts)I created art and animation for all arcade sequences
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